Devlog June


June, that means it's summer. Great!

However, development keeps going. This week, I've mostly been working on AND, adding a few events before Victoria and the squad can enter the house. In one of the scenes, her egoism value will come into play.

I've also been working on adding sleeping orcs that Victoria needs to avoid—if she doesn’t, she’ll have to put them to sleep again. If Sophie is in the party, she’ll gain a relationship point.

For BOOB, I’ve been working on more map changes and adding more events in the spaceport.

This week won't have a devlog video, as I didn’t record myself enough. However, I’m considering changing the format of the devlogs—instead of showing timelapses of me working, I might focus on showcasing the new events. That way, it could inspire other devs with ideas. What do you think about that?

Next week, I’ll continue working on the Blake scenes and finish up the details. If the animations are finished (or close), I might wait for them. Otherwise, I’ll update the game in the near future. I’m aiming for shorter time between updates, even if that means less content in each one.

Cheers!

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